Things you really should know about Windows Input, but would rather not
Are you developing a game for Windows, and are you working on input handling? At first, it could reasonably be assumed that mouse and keyboard should be the simplest parts of this to deal with, but in reality, they are not – at least if we are talking about Windows. In fact, several extremely popular AAA games ship with severe mouse input issues when specific high-end mice are used, and som … ⌘ Read more