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I've been reading "Shareware Heroes: The renegades who redefined gaming at the dawn of the internet" learning of games developed before I was born, or when was too small.
I'm finding old gems to play and understanding that we have the same problems developing games 30+ years after, although with some obvious differences.
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@eapl.me@eapl.me Which problems are those? š¤
The only āadvancedā Tetris I played back then was āBlock Outā:
https://www.youtube.com/watch?v=ZpeSH6pbio4
Except it didnāt run nearly as smooth as in this video. š