In-reply-to » I've been reading "Shareware Heroes: The renegades who redefined gaming at the dawn of the internet" learning of games developed before I was born, or when was too small. I'm finding old gems to play and understanding that we have the same problems developing games 30+ years after, although with some obvious differences.

@eapl.me@eapl.me Which problems are those? šŸ¤”

The only ā€œadvancedā€ Tetris I played back then was ā€œBlock Outā€:

https://www.youtube.com/watch?v=ZpeSH6pbio4

Except it didn’t run nearly as smooth as in this video. šŸ˜…

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