Ted Unangst’s snarky (and entertaining) remarks this month:
These are lists in your Inkscape example, right?
The font stuff? Yeah, that’s a scrollable list where you can select the current font.
Someone did a thing:
https://social.treehouse.systems/@ariadne/114763322251054485
I’ve been silently wondering all the time if this was possible, but never investigated: Keep doing X11 but use Wayland as a backend.
This uses XWayland’s “rootful” mode, which basically just gives you a normal Wayland window with all the X11 stuff happening inside of it:
https://www.phoronix.com/news/XWayland-Rootful-Useful
In other words, put such a window in fullscreen and you (more or less) have good old X11 running in a Wayland window.
(For me, personally, this won’t be the way forward. But it’s a very interesting project.)
@prologic@twtxt.net Heyho, welcome back. 👋 Did you guys have a nice trip? 😊
@lyse@lyse.isobeef.org Probably. :-) I just saw that the account on Yarn is also gone. Maybe it didn’t survive the crash earlier this year.
Just realized: One of the reasons why I don’t like “flat UIs” is that they look broken to me. Like the program has a bug, missing pixmaps or whatever.
Take this for example:
https://movq.de/v/8822afccf0/a.png
I’m talking about this area specifically:
https://movq.de/v/8822afccf0/a%2Dhigh.png
One UI element ends and the other one begins – no “transition” between them.
The style of old UIs like these two is deeply ingrained into my brain:
https://movq.de/v/8822afccf0/b.png
https://movq.de/v/8822afccf0/c.png
When all these little elements (borders, handles, even just simple lines, …) are no longer present, then the program looks buggy and broken to me. And I’m not sure if I’ll ever be able to un-learn that.
Alright, now for something fun! Taxes! Yay!
@lyse@lyse.isobeef.org Wow. Just like Skyrim! 😃
@mckinley@mckinley.cc’s blog appears to have gone stale, hm.
@kat@yarn.girlonthemoon.xyz Oh dear. 😩
@arne@uplegger.eu Stattdessen rutscht er seitlich vom Tisch? 🤪
@lyse@lyse.isobeef.org I can confidently say that I don’t remember ever having seen fireflys. (Nor Firefly.) 😳 I’m most surprised that you could count them. Naively, I would assume that these guys move around a lot and you’d lose track of them?
We’re entering the “too hot to think”-season in 3, 2, 1 … and we’re live!
Welcome to the family, Puffy. 🥳🐡
They’re all talks, not real hands-on trainings like you did.
I love listening to good, well-structured talks. Problem is, not everybody is a good speaker and many screw it up. 🥴 I’m certainly not a great speaker, which is why I gravitate more towards “workshops”, in the hopes that people ask questions and discussions arise. Doesn’t always work out. 🤣 At the very least, I almost always have some other person connect to the projector/beamer/screenshare and then they do the stuff – this avoids me being wwwwaaaaaaaaayyyy too fast.
We are usually drowned in stress and tight deadlines, hence events like today are super rare … We used to do it more often until ~10 years ago.
Once a year the security guys organize a really great hacking event, though.
Oh dear, I’d love to participate in that. 🤯 That sounds like a lot of fun. (Why don’t we do this?!)
@prologic@twtxt.net This person isn’t particularly happy with this study:
https://mastodon.social/@grimalkina/114717549619229029
I don’t know enough about these things to form an opinion. 🫤 I sure wish it was true, though. 😅
I did a “lecture”/“workshop” about this at work today. 16-bit DOS, real mode. 💾 Pretty cool and the audience (devs and sysadmins) seemed quite interested. 🥳
- People used the Intel docs to figure out the instruction encodings.
- Then they wrote a little DOS program that exits with a return code and they used uhex in DOSBox to do that. Yes, we wrote a COM file manually, no Assembler involved. (Many of them had never used DOS before.)
- DEBUG from FreeDOS was used to single-step through the program, showing what it does.
- This gets tedious rather quickly, so we switched to SVED from SvarDOS for writing the rest of the program in Assembly language. nasm worked great for us.
- At the end, we switched to BIOS calls instead of DOS syscalls to demonstrate that the same binary COM file works on another OS. Also a good opportunity to talk about bootloaders a little bit.
- (I think they even understood the basics of segmentation in the end.)
The 8086 / 16-bit real-mode DOS is a great platform to explain a lot of the fundamentals without having to deal with OS semantics or executable file formats.
Now that was a lot of fun. 🥳 It’s very rare that we do something like this, sadly. I love doing this kind of low-level stuff.
pledge()
and unveil()
syscalls:
@lyse@lyse.isobeef.org Multi-Threading. Is. Hard. 🤯 And yes, that blog is great. 👌
Option
and error handling. (Or the more complex Result
, but it’s easier to explain with Option
.)
@lyse@lyse.isobeef.org lol – I explicitly kept them in there so that the code is easier to understand for non-Rust people 🤪😂
Option
and error handling. (Or the more complex Result
, but it’s easier to explain with Option
.)
@prologic@twtxt.net I’d say: Yes, because in Go it’s easier to ignore errors.
We’re talking about this pattern, right?
f, err := os.Open("filename.ext")
if err != nil {
log.Fatal(err)
}
Nothing stops you from leaving out the if
, right? 🤔
(Of course, if we’re talking about a project you’re doing for a customer and the customer keeps asking for new stuff, then you’re never done, and you have to think ahead and expect changes. Is that what they mean? 🤔)
Saw this on Mastodon:
https://racingbunny.com/@mookie/114718466149264471
18 rules of Software Engineering
- You will regret complexity when on-call
- Stop falling in love with your own code
- Everything is a trade-off. There’s no “best” 3. Every line of code you write is a liability 4. Document your decisions and designs
- Everyone hates code they didn’t write
- Don’t use unnecessary dependencies
- Coding standards prevent arguments
- Write meaningful commit messages
- Don’t ever stop learning new things
- Code reviews spread knowledge
- Always build for maintainability
- Ask for help when you’re stuck
- Fix root causes, not symptoms
- Software is never completed
- Estimates are not promises
- Ship early, iterate often
- Keep. It. Simple.
Solid list, even though 14 is up for debate in my opinion: Software can be completed. You have a use case / problem, you solve that problem, done. Your software is completed now. There might still be bugs and they should be fixed – but this doesn’t “add” to the program. Don’t use “software is never done” as an excuse to keep adding and adding stuff to your code.
Okay, here’s a thing I like about Rust: Returning things as Option
and error handling. (Or the more complex Result
, but it’s easier to explain with Option
.)
fn mydiv(num: f64, denom: f64) -> Option<f64> {
// (Let’s ignore precision issues for a second.)
if denom == 0.0 {
return None;
} else {
return Some(num / denom);
}
}
fn main() {
// Explicit, verbose version:
let num: f64 = 123.0;
let denom: f64 = 456.0;
let wrapped_res = mydiv(num, denom);
if wrapped_res.is_some() {
println!("Unwrapped result: {}", wrapped_res.unwrap());
}
// Shorter version using "if let":
if let Some(res) = mydiv(123.0, 456.0) {
println!("Here’s a result: {}", res);
}
if let Some(res) = mydiv(123.0, 0.0) {
println!("Huh, we divided by zero? This never happens. {}", res);
}
}
You can’t divide by zero, so the function returns an “error” in that case. (Option
isn’t really used for errors, IIUC, but the basic idea is the same for Result
.)
Option
is an enum. It can have the value Some
or None
. In the case of Some
, you can attach additional data to the enum. In this case, we are attaching a floating point value.
The caller then has to decide: Is the value None
or Some
? Did the function succeed or not? If it is Some
, the caller can do .unwrap()
on this enum to get the inner value (the floating point value). If you do .unwrap()
on a None
value, the program will panic and die.
The if let
version using destructuring is much shorter and, once you got used to it, actually quite nice.
Now the trick is that you must somehow handle these two cases. You must either call something like .unwrap()
or do destructuring or something, otherwise you can’t access the attached value at all. As I understand it, it is impossible to just completely ignore error cases. And the compiler enforces it.
(In case of Result
, the compiler would warn you if you ignore the return value entirely. So something like doing write()
and then ignoring the return value would be caught as well.)
We really are bouncing back and forth between flat UIs and beveled UIs. I mean, this is what old X11 programs looked like:
https://www.uninformativ.de/desktop/2025%2D06%2D21%2D%2Dkatriawm%2Dold%2Dxorg%2Dapps.png
Good luck figuring out which of these UI elements are click-able – unless you examine every pixel on the screen.
@kat@yarn.girlonthemoon.xyz I might give it a shot. 😃
Skimming through the manual: I had no idea that keeping the “up” cursor pressed actually slows you down at some point. 🤦
@aelaraji@aelaraji.com I use Alt+.
all the time, it’s great. 👌
FWIW, another thing I often use is !!
to recall the entire previous command line:
$ find -iname '*foo*'
./This is a foo file.txt
$ cat "$(!!)"
cat "$(find -iname '*foo*')"
This is just a test.
Yep!
Or:
$ ls -al subdir
ls: cannot open directory 'subdir': Permission denied
$ sudo !!
sudo ls -al subdir
total 0
drwx------ 2 root root 60 Jun 20 19:39 .
drwx------ 7 jess jess 360 Jun 20 19:39 ..
-rw-r--r-- 1 root root 0 Jun 20 19:39 nothing-to-see
@kat@yarn.girlonthemoon.xyz I like the animations in your version much better than the ones from ExtremeTuxRacer. 😊 And there’s no little dance at the end of a race!
I also just noticed that the performance issue doesn’t affect all games. 🤔 Sigh, I’ll just downgrade for the time being. Not in the mood to fiddle with this.
@kat@yarn.girlonthemoon.xyz I guess that qualifies as an “Arch moment”, albeit the first one I encountered. I’m running this since 2008 and it’s usually very smooth sailing. 😅
@lyse@lyse.isobeef.org Yeah, YMMV. Some games work(ed) great in Wine, others not at all. I just use it because it’s easier than firing up my WinXP box. (I don’t use Wine for regular applications, just games.)
Speaking of Wine, Arch Linux completely fucked up Wine for me with the latest update.
- 16-bit support is gone.
- Performance of 3D games is horrible and unplayable.
Arch is shipping a WoW64 build now, which is not yet ready for prime time.
And then I realized that there’s actually only one stable Wine release per year but Arch has been shipping development releases all the time. That’s quite unusual. I’m used to Arch only shipping stable packages … huh.
Hopefully things will improve again. I’m not eager to build Wine from source. I’d rather ditch it and resort to my real Windows XP box for the little (retro)gaming that I do … 🫤
@kat@yarn.girlonthemoon.xyz lol, oof, well, better than nothing. 🥴 It appears to run quite well. 🤔
@prologic@twtxt.net Ahhh, right, my bad, I could have easily found that. 🤦
There’s also a project page which lists some limitations of this study: https://www.media.mit.edu/projects/your-brain-on-chatgpt/overview/
It certainly sounds plausible. “Use it or lose it.”
@prologic@twtxt.net But is there a source for it? Am I too stupid to use that site? 🤪
@prologic@twtxt.net … or just bullshit.
I’m Alex, COO at ColdIQ. Built a $4.5M ARR business in under 2 years.
Some “C-level” guy telling people what to do, yeah, I have my doubts.
@prologic@twtxt.net This doesn’t cite any sources, might as well be satire. 🤔
@kat@yarn.girlonthemoon.xyz Awww. :( Can you tell why? Missing libraries or does it just segfault?
To really annoy my neighbors and everyone in a 5 mile radius, I might take my Model M and type a blogpost on the balcony. 😈
@aelaraji@aelaraji.com I’d love to have a positive, optimistic reply to that, but … uhm … I don’t. 🤣
@kat@yarn.girlonthemoon.xyz Ooh, I’ve got to bookmark that page. 😃
@aelaraji@aelaraji.com I wish I had the luxury of not reading that junk. 😅 But instead, I have a Mutt hotkey that pipes an HTML mail through elinks … Bah.
@prologic@twtxt.net I’m trying to call some libc functions (because the Rust stdlib does not have an equivalent for getpeername()
, for example, so I don’t have a choice), so I have to do some FFI stuff and deal with raw pointers and all that, which is very gnarly in Rust – because you’re not supposed to do this. Things like that are trivial in C or even Assembler, but I have not yet understood what Rust does under the hood. How and when does it allocate or free memory … is the pointer that I get even still valid by the time I do the libc call? Stuff like that.
I hope that I eventually learn this over time … but I get slapped in the face at every step. It’s very frustrating and I’m always this 🤏 close to giving up (only to try again a year later).
Oh, yeah, yeah, I guess I could “just” use some 3rd party library for this. socket2 gets mentioned a lot in this context. But I don’t want to. I literally need one getpeername()
call during the lifetime of my program, I don’t even do the socket()
, bind()
, listen()
, accept()
dance, I already have a fully functional file descriptor. Using a library for that is total overkill and I’d rather do it myself. (And look at the version number: 0.5.10
. The library is 6 years old but they’re still saying: “Nah, we’re not 1.0 yet, we reserve the right to make breaking changes with every new release.” So many Rust libs are still unstable …)
… and I could go on and on and on … 🤣
@lyse@lyse.isobeef.org … because you, me, and that guy over there in the corner are the only three people left using plain-text email. 🫤 (And probably Stallman.)
Fuck me sideways, Rust is so hard. Will we ever be friends?
OpenBSD has the wonderful pledge()
and unveil()
syscalls:
https://www.youtube.com/watch?v=bXO6nelFt-E
Not only are they super useful (the program itself can drop privileges – like, it can initialize itself, read some files, whatever, and then tell the kernel that it will never do anything like that again; if it does, e.g. by being exploited through a bug, it gets killed by the kernel), but they are also extremely easy to use.
Imagine a server program with a connected socket in file descriptor 0. Before reading any data from the client, the program can do this:
unveil("/var/www/whatever", "r");
unveil(NULL, NULL);
pledge("stdio rpath", NULL);
Done. It’s now limited to reading files from that directory, communicating with the existing socket, stuff like that. But it cannot ever read any other files or exec()
into something else.
I can’t wait for the day when we have something like this on Linux. There have been some attempts, but it’s not that easy. And it’s certainly not mainstream, yet.
I need to have a closer look at Linux’s Landlock soon (“soon”), but this is considerably more complicated than pledge()
/unveil()
:
“Learn Something Old Every Day, Part XV: KEYB Is Half of Keyboard BIOS”
https://www.os2museum.com/wp/learn-something-old-every-day-part-xv-keyb-is-half-of-keyboard-bios/